More CAVE games emulated in MAME

More CAVE games emulated in MAME

As of right now, the following CAVE SH3 titles have preliminary (still no sound and hardware slowdown not emulated properly) drivers in MAME: DeathSmiles ESPGALUDA II Ibara Ibara Kuro (Black Label) Muchi Muchi Pork (apparently, I haven't seen the rom files yet) Mushihimesama Mushihimesama Futari 1.0 Mushihimesama Futari 1.54 Mushihimetama Also added (I haven't checked this out personally) is the Blue version of Guwange!!! I also believe that Pink Sweets has been dumped, but as I write this, I don't know if it's emulated yet. Pretty cool stuff. Updated with a few title screens (don't mind the fake scanlines, I added them):   ...
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CAVE | Do-Donpachi Dai-Ou-Jou Black Label – Reverse Engineered

CAVE | Do-Donpachi Dai-Ou-Jou Black Label – Reverse Engineered

Today over at the shmups forums a new post caught my eye. Check out the added content in the Player 2 bomb stock below: A forum regular "austere" has reverse-engineered the game from top to bottom, and made a patch available for those who wants to try it out: This is a modified version of DOJBL I call DOJBL+, which should be able to run on DOJBL boards and a modified version of MAME I've included below (with changes to source noted). If you hold A while pushing start to select a ship, it will run in "plus mode" which will display your hyper rank ("HR"), standard rank ("SR) and current frame number ("FN") when the game begins. I have no plans for additional modifications for now, except possibly replacing the frame number with bullet speed. Anyway you can grab the patch (obviously the romset is not included) and the modified version of MAME 141u1...
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Ultracade Universal Video Converter

Ultracade Universal Video Converter

What it does The Ultracade Universal Video Converter, or UVC for short, can convert a high res video signal into an arcade monitor compatible RGBS signal. In 15kHz or in 24kHz. There are other ways of hooking up a high res source to an arcade cabinet like this, but no other can output to 24kHz (AFAIK).  From the manual: " This is a very simple board that has only one function, to allow the display of PC based games on older arcade style monitors. The board needs to be an external device that requires no modification to the software running on the PC. It will handle one of three input resolutions (1024x768, 800x600 or 640x480) with a vertical refresh rate of 60Hz and output to one of two user selectable output modes (640x240@15.72KHz)...
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2010-12-23

2010-12-23

So, last week my harddrive gave up. Naturally this has taken it's toll on the site updates, even though I really haven't had anything to put here. In case you've missed it, there are some awesome new additions to MAME since last week. Ketsui, Do-Donpachi Dai-Ou-Jou (including Black Label) and ESPGALUDA. Initally the last one wasn't playable, but just wait for MAME 0.140u3 or so for a working driver and game rom to appear on the Internet. Here's a clip of me playing Ketsui in MAME: The emulation is very good already, especially considering how long some people have been waiting. ...
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2008-11-14

2008-11-14

I have made some nice changes to my Red Box PCB so it now has AdvanceMenu as frontend. This of course looks much better than the very basic menu that came with it. Also supports animated previews of all games and has a nice trance track as background music. I've created a kick ass animation at startup as well. :D I've also upgraded the sad Centrino 1100mHz CPU to a bitchin' PIII 1400hHz that I got from eBay. Perhaps later I'll also upgrade the memory from 256 to 1GB. Not sure how much memory DOS can handle though....
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